Sunday, 20 May 2018

Main menu prototyping

I want a menu which appears like it is on the screen of the arcade machine which I built.

To get this effect, I need to create a Scene Capture material and apply it to the screen.

To start I want a scrolling wireframe grid, so I created an inverted cylinder in Maya with unitised UVs to get the desired effect with the Wireframe material created earlier.


I then created the blueprint which would house the menu and the camera for the Scene Capture.

This setup can be seen below, along with the attach points for the menu items like the floppy disk.


First experiment with the Scene Capture is below, before the menu items were implemented. Success.


And with the menu items added:


A bit dark, so I added a light: